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Yuu Just Don't Get It

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a large number of reporters from e3 have stated that the wii's motion control feels too loose, and have complained that even the developers had a hard time controlling (zelda for instance). my argument? of course it's going to be tough. every new control scheme has a learning curve. when i started playing shooters on the xbox, i was terrible. i'd walk into walls, overshoot my targets, and generally look like a jackass. now, i can rack up as many kills as the next guy. try putting a seasoned xbox shooter in front of a mouse and keyboard for counter-strike. now he looks like a jackass. that same analogy applies to the wiimote. it just takes some getting used to. it's nintendo, i'm sure they'll work out any bugs it may have aswell in time for launch.
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w007